﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace ShadowCommando.Game.GameSounds
{
    /// <summary>
    /// SoundId- Rodzaje dźwięków
    /// </summary>
   public enum  SoundID
   {
       /// <summary>
       /// Explosion
       /// </summary>
     Explosion,
       /// <summary>
       /// Laser
       /// </summary>
       Laser,
       /// <summary>
       /// Shot1
       /// </summary>
       Shot1,
       /// <summary>
       /// Shot2
       /// </summary>
       Shot2,
       /// <summary>
       /// Beep1
       /// </summary>
       Beep1,
       /// <summary>
       /// Ahh
       /// </summary>
       Ahh
   }
}
